			     
	      U N C O N D I T I O N A L   E L I M I N A T I O N
				  (i.e. ZAP)
	  - Replacement of the Final Map (Icon of Sin) for DOOM 2 - 
			    

Files:                  zap30.wad zap30.txt zap30.lmp zap30_np.lmp
Note:                   This is the second release.
			This one has 2 lmp files (you wanted them, here they 
			are :) an awesome new sky texture, 
			and a modified text file.

Author:                 Andy Badorek
EMAIL                   badorek@t-online.de
Misc Author Info:       not much interested in other computer games
Other files :           Single Player: TWILAB, DEMONIC PARK, ZAPxy, ...
			Deathmatch: ZUMA01, TOD, MBASExy
			Levels for Memento Mori, Memento Mori II
			and Paradox
			
Description:            Unlike most other Final Maps (including the original)
			where you end up *IGNORING* the monsters and 
			concentrate on shooting rockets at the final enemy, 
			ZAP30 makes you remember the point of the game
			and *FIGHT* against those baddies (and for your 
			rockets).

			This level is over a year old now but still awesome!
			If you can't figure out what to do, watch the demos.
			It's designed for Co-op play but single player is 
			likewise possible.

			Don't waste rockets against ordinary monsters. You 
			need them against the final enemy to end the level.
			
Rockets needed:         # of players    need    available (all players with
						rocket launcher)
			1               5       11
			2               8       13
			3               8       15
			4               13      17

LMP files:              ZAP30.LMP is a standard single player lmp showing
			how to finish the level. It's a guided tour, not 
			going for a fast time. Don't bother to ask for my
			record time until your time's under 2:30
			
			ZAP30_NP.LMP is for all those guys who say the level
			is too hard and/or hasn't enough ammo.
			NP stands for: NO PLASMA used!

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Game:                   DOOM 2 ver 1.9  
Map:                    30
Single:                 Yes     
Multi:                  YES!    
Deathmatch:             Yes, start area and armory are not accessible
Skill settings:         Yes
Extras:                 sky texture
			2 single player lmp files worth watching

Editors used:           DCK34, IDBSP11B
Build time:             18 hours

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Deathmatch contact:     If you live anywhere near the Lake Constance (Bodensee) 
			please send e-mail to: 
			badorek@t-online.de
			
Additional credits:     migru for play-testing
			Ben Morris for DCK 
			Ron Rossbach for IDBSP
			id Software for the game

Copyright/Permissions:  I know I can't stop anybody from ripping the sky from
			this WAD. You may use it if you give credit and 
			don't use it in multi-level WADs.
			
Where to get ZAP30:     cdrom.com and mirrors

Feel free to send comments or demos regarding any of my wads to:
badorek@t-online.de
