===========================================================================
Uploaded by             : Graham Burgess (gkburgess-at_compuserve_dot-com)
Advanced engine needed  : None
Primary purpose         : Single+Coop play / Deathmatch (Hexen)
===========================================================================
Title                   : The Salt Mines
Filename                : hx_base.wad and hx_salt.wad
Release date            : 18-Dec-1995 (date-stamp of wad files)
Author                  : Jonathan Holman (aka Blackfist1)
Email Address           : Blackfist1@AOL.COM
Other Files By Author   :
Misc. Author Info       : 

Description             : Two levels intended for DeathMatch, Single or Coop. 
                          Loads of fun to play.
                          After being dragged back to base, to be punished for 
                          insolence, you kill your guard and prepare to fight 
                          your way back to the Bitter valley to release your 
                          family from their enslavement.
Additional Credits to   : id & Raven Software for HEXEN.
                          Jim (The Recluse) Mack for absolutely nothing!
                          Jeff (The Vegtable) Rouseau for being a cripple.
                          And Ryan, (Taz) Braner for play testing.
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* What is included *

New levels              : 2
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Hexen
Map #                   : Map01 + Map02
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for (not tested)
Deathmatch 2-4 Player   : Designed for (not tested)
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 2 weeks and 5 days
Editor(s) used          : Heth
Known Bugs              : 
May Not Run With...     :


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification 
or reuse. "Use it, don't Abuse it. but give me some credit - especially 
if it makes a CD!"

You MAY distribute this file.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

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The author's original text-file follows:
===========================================================================

		       ͻ
͹۲  The Salt Mines 
		       ͼ

Files                   :HEXSALT.ZIP, contains these files:
			 HX_SALT.wad
			 HX_BASE.wad
			 HX_SALT.txt (Which you are Reading!)

Author                  :Jonathan Holman (aka Blackfist1)

Misc. info              :Two levels intended for DeathMatch, Single or Coop.
			 Loads of fun to play.
			:Pentium power recommended for single/co-op play.
			 But I run a 486Dx4 100, just fine! and a 33 before
			 that!
			:I just snagged Deth and Heth from the web, and these
			 are my pathetic attempts to make it work. I have
			 figured out glass, but can't swing open a door! I also
			 was unable to figure out how to open a door on a
			 different level. So level 2 is there just for a
			 different place to go. You can end the entire thing
			 from level 1. Lots of extra things for harder
			 difficulty settings as well as for co-op/deathmatch
			 play. Special rooms for death matchers! I have only
			 been able to test it for single play (quite fun).

Setting                 :after being dragged back to base, to be punished for
			 insolence, you kill you guard and prepare to fight your
			 way back to the Bitter valley to release you family
			 from their inslavement.

Credits                 :id & Raven Software for HEXEN.
			:Jim (The Recluse) Mack for absolutely nothing!
			 Jeff (The Vegtable) Rouseau for being a cripple.
			:And Ryan, (Taz) Braner for play testing.
ͻ
*Play Information*
ͼ

How to play             :Load using the command line: GO

Map #                   :Map01 & Map02

Single Player           :Yes. Very involved use of things.
Cooperative 2-4 Player  :Yes. Good Luck, lots more ugly things.
Deathmatch 2-4 Player   :Yep. Fun. Fun. Fun.

Difficulty Settings     :Big difference between easy and other two, Not
			 much difference between medium and hard.

New Sounds              :Not yet. . .
New Graphics            :No, can't figure out how to use them all yet!

Demos                   :No. Cry baby, call if you really need help!

ͻ
*Construction*
ͼ

Base                    : Whereever the editor took me, I would try to figure
			  out glass, and do lots of glass. Then doors, and
			  spend hours doing it a different way! They WONT
			  SWING!!!!
						  
Build Time              :2 weeks and 5 days.

Editor(s) used          :HETH - Not to sure about this one, it may be me,
			 but what does it all do?

Known Bugs              :I'm still trying to figure it all out.

Where to get this       :Aol, or Search the web - it's there!
			Hope you enjoy the wad!

All comments & questions will be highly appreciated: Blackfist1@AOL.COM

ͻ
*Copyrights/Permissions*
ͼ

Permission smission Lets get real! Use it, don't Abuse it. but give me
some credit - specially if it makes a cd!