This is a DooM .LMP "COMPET-N/Doom2/Net-X/" Entry, Please forward it.

30UbNET2.TXT

 30UbNET2.ZIP

  COOPUV30.LMP - Ultra Violence - 2 Players - Cooperative !


[  Admin. Notes :-)

   [ Copied from 30UVNET2.TXT - It is such a very similar story... ]

   First of all this Recording takes over _TWO_HOURS_ to -PlayDemo !

   Because it is so long you may have trouble getting Doom2 to start
   but if you only have a total of 8 Mb of RAM, it will NOT all load
   load into the -PlayDemo buffer, though you CAN still watch levels
   COOP1-XX _IF_ you can somehow split this .LMP at offset 2,083,957 *
   and add an end-of-game byte (decimal 128 - 80 hex), such that the
   .LMP is 2,083,958 bytes long...

   [ * plus or minus (+/-) X * 8 bytes (for however many gametics) ]

   Don't forget this end-of-game byte "€" or else your savegames may
   get overwritten if a -PlayDemo misses one and crashes at the very
   end... You have been warned.

     Copy /B SplitLMP.LMP + €  COOP1-XX.LMP  [ Del SplitLMP.LMP ]

   Also if you think that a co-operative recording of Doom2 would be
   boring to watch [ OKay it is a bit, to begin with ] then you have
   obviously not tried it... You can only pick up a Rocket-Launcher,
   Plasma Rifle, BFG9000 or Super Shotgun ONCE - unless you die - it
   is difficult NOT to frag each other AND there are MORE bigger and
   badder .NET monseters on maps 11, 12, 13... 15... 17... 19, 20...
   We're talking CyberDemon "cross-fire" here !

   If you do not really want to watch the initial, ten or so, levels
   but would like to see some of the later better levels - you could
   start the .LMP from the beginning (the only way), and go away for
   a while... eat something, watch some TV ( not much difference ;-)
   or whatever... then return [ ~30 minutes ] for the later action !

   Finally, if you want to "beat" this [ as if ] I would like to see
   it done FASTER - miss out all of the the non-vital areas - and do
   not ALL get killed on a level as simple as 24 ? ;-) But remember:
   -*> NO Respawning <*- !!! - If (or when) you die, you stay DEAD !

   Really lastly, the/my prefered table format is to be found in the
   file "07UVNET2.TXT" though all the stats given here are even more
   detailed so they've been left as they were/are :-)


   Well done to Demonlord and Stefan too !


S,;-) aka. The "Judge". ]


COOPUV30.TXT

 COOPUV30.ZIP

  COOPUV30.LMP - Ultra Violence - 2 Players - Cooperative !

  Recorded using Doom2 Version 1.9
  Doom2 -PlayDemo with Version 1.9

  ALL 32 Levels of DooM II - All Secrets ! - Without Dying Once !
  TWO-Player UltraViolence - 100% Kills & Secrets !


Authors:        Daniel "Demonlord" Lindgren
                Stefan Larsson

e-mail:         akllin95@student.umu.se
                stefan.larsson@ukfdata.umea.se


Statistics:

Ammo & health statistics
------------------------

Green   (Daniel)
Indigo  (Stefan)
------------------------


  Level      Health    Armour     Kills    Items    Secrets     Time
 -------    --------  --------   -------  -------  ---------   ------
   1           88         0        74         0        60       0.34
              106       100        25        66        40

   2          144       145        64        52       100       1.13
               99        73        28        9          0

   3           89        93        62        20       100       1.19
              190       163        28        10         0

   4          154       190        70        54        66       1.06
              169       157        25        34        33

   5           88        96        70        71        66       2.24
              188       110        26        14        33

   6          143       148        59        29        66       2.55
              159       164        35        17        33

   7          200       200        68        42       100       0.59
              177       178        31        28         0

   8          165       129        62       100        85       3.04
              139       140        30         0        14

   9          195       188        61        61        66       4.54
              123       100        32         2        33

  10          200       187        55        63        72       5.47
              157       159        40        32        27

  11          100       119        76        77       100       4.11
              200       122        23         4         0

  12          100       100        47        40        50       5.00
              182        35        50        60        50

  13          101       153        71        31        62       5.34
              195         0        28        31        37

  14          168       172        56        50         0       2.21
              123         0        41         0         0

  15          182       182        56        77        81       7.36
               93        87        31        22         9

  31          200       118        66        18       100       2.49
               67        20        20         6         0

  32          194       112        51        66        66       0:52
              164       167        24        33        33

  16          200       200        63        80       100       3:56
              121       124        17         0         0

  17          197       200        59        77       100       6:17
              104        62        30        17         0

  18          200       200        60        48        75       4:42
              104        92        28        25        25

  19          181       172        68        18       100       6:00
              133       200        30        62         0

  20          131       140        84        73       100       5:00
              180       181         9         2         0

  21          192       194        63        61         0       2:47
              179       174        16        38         0

  22          117       117        75        12       100       1:43
              195        85        19        75         0

  23           96        66        52        50       100       3:48
              200       100        17        45         0

  24          103        99        84        83       100       7:58
              179       186        15        10         0

  25           37        27        57        50        50       3:06
              140       154        23         0        50

  26          189       192        73        63        75       5:08
              100       107        23        22        25

  27          200       133        69        89        75       8:07
              100        77        22         8        12

  28          198       148        65        92       100       4:31
              100       100        24         0         0

  29           97        58        72        96         0       5:56
              100        82        17         0         0

  30          200       200       600        33         0       0:40
              159       163       100        22         0

 -------    --------  --------   -------  -------  ---------   ------
  Level      Health    Armour     Kills    Items    Secrets     Time


The percent value is (Ep-run single/Our) a measurement of "how effective"
the coop really is (should, if optimal, be 200!) compared to best single
player time starting with pistol only... And also "100/100" episode runs
for a single player...


                |Starting  |Best    |Our   |Per- |Comments...
                |w. Pistol |time in |Time  |cent.|
                |Single    |Ep-run  |this  |     |
                |Best...   |single. |coop. |     |
                |          |Mine... |      |     |
"Episode 1" :   |          |        |      |     |
                |          |        |      |     |
Entryway            0:49      0:53    0:34   156   Not that hard to plan...
Underhalls          1:22      1:28    1:13   121   Should be better...
The Gantlet         1:42      1:43    1:19   130   Hmmm...
The Focus           1:18      1:22    1:06   124   Very bad planning... none.
The Waste Tunnels   3:06      3:00    2:24   125   A little better...
The Crusher         3:20      3:04    2:55   105   Indigo has no key!
Dead Simple         0:54      1:08    0:59   115   Not a good time.
Tricks & Traps      4:08      4:25    3:04   144   Damn Cyber! Refuses to die!
The Pit             8:19      7:13    4:54   147   Not good...
Refueling Base      7:03      7:31    5:47   130   Hmm. Have to work on this.
------------------------------------------------------------------------------
                    32:01     31:47   24:15  131   Should be a lot better !!!

"Episode 2" :

"O" Of Destruction  2:51      3:31    4:11    84   Trapped him on the bridge!
The Factory         6:11      5:53    5:00   118   Very bad...
Downtown            6:01      5:31    5:34    99   Should be under 4:30.
The Inmost Dens     2:36      2:41    2:21   114   Good plan! Run more!
Industrial Zone     7:14      8:07    7:36   107   Not good enough...
Suburbs             3:45      3:31    3:56    89   Saved plasma for Cyber.
Tenements           6:37      5:56    6:17    94   Very hard Cyber...
The Courtyard       5:10      5:16    4:42   112   Not good...
The Citadel         7:58      6:58    6:00   116   Very complex level...
Gotcha!             6:34      5:57    5:00   119   Trapped BW Arch and Cybie!
-----------------------------------------------------------------------------
                    54:57     53:21   50:37  105   NOT good enough......

"Episode 3" :

Nirvana             3:48      3:29    2:47   125   Indigo !!!!!!
The Catacombs       1:34      1:53    1:43   110   Quite nice! No good plan.
Barrels Of Fun      3:13      3:48    3:48   100!  Dangerous...
The Chasm           6:57      7:50    7:58    98   Complex. Better single!
Bloodfalls          2:11      2:51    3:06    92   A lot of people...
The Abandoned Mines 5:35      5:23    5:08   105   Hard Cyber - Played safe.
Monster Condo       6:10      8:09    8:07   100   Secrets !!!
The Spirit World    3:37      4:38    4:31   103   Incredible! Indigo 3% !!??
The Living End      5:30      7:08    5:56   120   Hard Cyber - Q. easy now.
Icon Of Sin         0:32      1:24    0:40   210!  This is COOP !!!!!!
-----------------------------------------------------------------------------
                    39:07     46:33   43:44  106   Hmm... Not good at all...
Secret Levels:

Wolfenstein         3:03      2:57    2:49   105   No plan at all...
Grosse              0:39      1:00    0:52   115   Same here...
-----------------------------------------------------------------------------
                    3:42      3:57    3:41   107


Overall  01-32    137:36    135:38  122:17   111   Tried as good as possible
                                                   but without a good plan
                                                   at each level...


Final Comments:     We tried to beat Kai and Sven's "Coop1-30" and
                    we made it about 20 minutes faster...

                    The Cyberdemons are really hard and especially
                    the ones at levels 17, 26 and 29 are VERY hard
                    Think the time could quite easily be pushed to
                    around 1.40-1.50 (?). This is however our best
                    attempt so far...

                    Never thought co-op could be that much fun !


Author:         Daniel "Demonlord" Lindgren

e-mail:         akllin95@student.umu.se

