      This is a DHT5 exam file. Its place is in the dht-exams directory.

                           The DOOM Honorific Titles
                    Created by Frank Stajano on 1994 05 01

       William Wheeler hereby conquers the title of DOOM 1 Incubus.

Exam file name       : D1I-WDW
Title conquered      : DOOM 1 Incubus
Author               : William D. Wheeler
Completion date      : 1996 07 19
Game and version used: The Ultimate DOOM
Assigned levels      : E2M8 E3M3 E2M3
Log entry
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CHAL: D1I  WDW William D. Wheeler         28 33 23  FLF-LLF-LFL
    :          William Wheeler <whee0792@kutztown.edu>
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Substitutions?       : NO

Additions to the base: E4M4, which is now Easy (for real this time)

System used          : P100, 32MB RAM, #9 Motion (2MB), Ultrasound MAX

Controls used        : keyboard and mouse
                       MOUSE
                         left button- fire
                         right button- strafe on
                       KEYBOARD
                         W-forward
                         S-back
                         A-strafe left
                         D-strafe right
                         Q-turn left
                         E-turn right
                         Lshift-run
                         Spacebar-use
                         Alt-strafe on
                         Ctrl-fire

Free interpretation:
         It's E2M1 on nightmare, found in the medium difficulty set.
         Done by the skin on my teeth, the way a free should be.

Comments:
         Okay, first of all I must apologize to all who downloaded my
         first Incubus exam and noticed that my out of base level was
         in fact done under ultra violence instead of nightmare.  No,
         I'm not that cheap, let me explain.  Before I begin work on
         a nightmare demo, I record several possible routes to get an
         idea of the kind of resistence to expect, where the monsters
         aggregate, and so forth.  Somehow, one of these got mixed up
         with my actual nightmare demo and that one got submitted.  My
         sincere apologies for this idiotic mishap on my part.

         Now that I'm done grovelling, let's get down to the business
         at hand.  This is my second title, and my first advanced that
         I've been able to complete.  I've done a Tyson a while ago,
         but I was unable to expand the base given the levels that do
         remain. :-(  So, I though I'd develop my skills at nightmare.

         Overall, I'm just glad I didn't get something really terrible
         from the hard set like E1M9 or E1M3 (but I did have some real
         promising tries with E1M5, but that's hell too). E2M3 was too
         easy for hard though.  E3M3 and E2M3 in my humble opinion
         should trade places in the base.

         E2M8- Just arc around the overgrown man-goat and dodge those
         damned rockets.  I killed all the lost souls in the level and
         since they don't respawn it was just cleanup.  Things went
         well, though some skulls gave me a big headache.

         E3M3- Instead of finishing the level by it's shortest variant
         (get the blue key and run for the exit) I decided not to play
         it safe.  That is, I make a beeline for the chaingun and then
         shoot my way through to the blue key.  Then it's fun making
         all the imps splatter with a fully loaded BFG, but it did get
         hairy when the invunerability sphere ran out on me.

         E2M3- Things went okay here, but I did take some unnecessary
         damage due to rather reckless use of plasma.  That and for
         some reason at the end I decided to kill the cacodemon with
         the shotgun.  Maybe that wasn't such a safe idea, but it did
         turn out rather amusing so I kept it and moved on.

         E4M4- After trying the opening yourself, you my think I'm
         either nuts or a total jerk for putting this in the easy set,
         but if you make it past the opening it's totally easy going
         from there.  The best way to open (or the way that worked for
         me anyhow) is to open the first door and let the spectre on
         the left come at you, but the imp on the lift will fire and
         if your timing is right should hit the spectre.  Then run for
         the lift, leaning torwards the right, then once you're on it,
         lean to the left and shoot whatever is hurting you.  But the
         success ratio to that was about 20% for me, but after that it
         was a no-brainer.  It may look like I don't know where I'm
         going.  That was the Jolt Cola kicking in.  I'm sorry that my
         movement was sloppy compared to the rest, but I really can't
         stand this level now.

         E2M1- I know it's only a medium, but it's so much fun! With
         monsters on steriods it's rock and roll. I won't say much
         other than I'm usually close to death going through this.  It
         was entirely on purpose.  I follow Steffen Winterfeldt's plan
         as shown in his D1S exam.  While I'm on the subject, download
         his jaw-dropping 30NM6520 from COMPET-N right NOW!

Author info:
         Just another student hacker.  I'm not terribly interesting,
         but I have a dual major of mathematics and physics and once
         in a while author a short story.  Some PC games really seem
         to fascinate me, like DOOM and the Wing Commander trilogy.
         I've been skydiving, bungie jumping, mountain biking, and
         camping in some remote places, but just give me an internet
         connection and place to stay, and I'm happy enough.

