This is a DHT exam file. Its place is in the dht-exams directory.

				  The DOOM Honorific Titles
			 Created by Frank Stajano on 1994 05 01

Jeremy Davis hereby conquers the title of DOOM 2 Master.

Exam file name          : D2M-JMD.ZIP
Title conquered         : DOOM 2 Master
Author                  : Jeremy Davis
Completion date         : 1996 04 18
Game and version used   : DOOM II v1.9
Log entry               : 
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CHAL: D2M  JMD Jeremy Davis               07 10 16  LLL-LLL-RLL            
    :          AGDavis@aol.com                                             
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Substitutions?     : No
			    
System(s) used     : 486/50, 8MB, ATI Mach64, MS Mouse (MAP07 and 10)
                     P/150, 16MB, Diamond Stealth 64, MS Mouse (Rest)

Controls used      : Keyboard only, standard controls 
                     (sorry, I'm used to them)

Free interpretation: Map 01 Ultra-Violence, Chainsaw-only, turbo at 10%

Comments           : Map 07:  Really, it's almost too easy.  Didn't
                     think it worth it to re-record it, even though
                     I got down to 4 health at one point.

                     Map 10:  Also not real hard.  The only problem
                     comes from running out of ammo.  You'll notice
                     that I tend to wait until the best shot becomes
                     available.

                     Map 16:  Somewhat harder.  It mainly comes down
                     to evading projectiles after killing the two
                     Archviles.  Again, ammunition becomes a problem.
                     (I had to restart once because I let myself get
                     down to a fist with three Revenants still blocking
                     the rocket launcher).  It seems strange, though,
                     that nobody competing for D2M has completed their
                     challenge when they had map 16 (as of yet).

                     Map 01:  Hey, at least its better than another
                     "Map 32 under par".  Using just the chainsaw
                     makes it hard, since you have to get close to
                     the enemies (which in itself is hard at 10%
                     speed) and try to evade at the same time.
                     (Now if only someone can do this under par...)

Author info        : 17 year old student, currently living in 
                     Bakersfield, California, USA.
