This is a DHT exam file. Its place is in the dht-exams directory.

				  The DOOM Honorific Titles
			 Created by Frank Stajano on 1994 05 01

Andreas "Anthe" Kren hereby conquers the title of DOOM 2 Master.

Exam file name          : D2M-AAK.ZIP
Title conquered         : DOOM 2 Master
Author                  : Andreas "Anthe" Kren
Completion date         : 1995 08 16
Game and version used   : DOOM II v1.9
Log entry               : 
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CHAL: D2M  AAK Andreas "Anthe" Kren       03 09 23  LFL-LRL-RRF
    :          ZAJIC_THOMAS/AL7100_A1@hpbbi4.bbn.hp.com
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Substitutions?     : YES, MAP03 with MAP13, MAP20, MAP24 (hardest ;-)
			    
System used        : P/100, 16MB, Diamond Stealth S3 968 2MB VRAM,
				 Diamond SB16 compatible w/ headphones,
				 old MS Mouse (! =8-O), Genius MousePad

Controls used      : Mouse:
				  Left  ... Fire (duh!)
				  Right ... Forward
			  
			   Keyboard:
					 S ... Strafe left
					 F ... "      right
					 D ... Run like Mustaine
				  SPACE ... Use (only used in FREE)

Free interpretation: Map 03 on Nightmare in (fix your Pampers ;-) 0:45

Comments           : Map 09: 
				My medium level. Err, well, yes, really medium! Anyone
				who knows what the strafe keys are for can do it as well.
				 Map 23:
				A really nice (hard) level with lots of action.
				Watch out for the end, 'cause I was too surprised
				when a 'dead' chaingunner suddenly turned out to be
				not so dead at all and poor little Anthe had 20 
				bulls for this $%&"?!, but preferred to kill a very
				lost soul and some stinkin' barrels (of fun!).
				 Map 13: 
				It's not that hard(est) at all, if you are able to 
				kill those spiders right in the beginning. It's a nice
				strategy to use the revenants shots (love them in this 
				level) to your advantage. Rest is just piece of cake.
				 Map 20:
				Oh yes, this level is soooo fucking hard !! I recorded it 
				4 times and *never* ever had any problem. This level is 
				MEDIUM, *maybe* (maybe!) hard - that's it. There's tons of 
				health (400 %) & armor (500 %), *not* counting berserk/
				medikits/stimpacks, and more than enough ammo (watch me 
				successfully miss the cell pack in the one-before-last
				room). Nevertheless this level is one of the best maps 
				ever seen ... it's just not hard(est)! ;-) Authenticated
				just like D2M-JRM did.
				 Map 24:
				Alright, so this *is* one of the hardest. I personally
				don't like it (it's a little sadistic - in some scenes,
				you *do* need a keyboard or an old MS Mouse to survive!), 
				however I wanted to substitute my easy one with the three 
				hardest (actually, it was ZlatkO [for all those r.g.c.d.* 
				readers: yep, ThE GoDFatheR] who wanted it that way - 
				maybe 'cause he can't do it himself ;-) ... so I did.
				 Map 03 - Free Interpretation:
				First I only wanted to do it under par on Nightmare, which
				took me 2 tries (was 1:37 then) ... what a poor free! So,
				I continued to improve my time, and only about 198 tries
				later I recorded the final one (is now 0:45). In fact it
				could be done even faster without grabbing the partial
				invisibility ball - good luck after teleporting back! ;-)

Author info        : 24 year old software engineer who started playing DooM
				 in January '95. Living in Austria, home of the original
				 Schwarzenegger (Arnie, eh kloa!) - btw, isn't there a
				 DHT Title named after him? Let's see ... ;-)
				 
				 Other than that, I was the typical ordinary Doomer
				 until I saw Steffen Winterfeldt's famous DooM II 
				 Nightmare Run - anyone who hasn't seen it yet, download 
				 it *now* from: 
				 
				 ftp://ftp.cdrom.com/pub/doom/lmps/doom2/1.9/doom2nm.zip

				 Another comment on Steffen Winterfeldt: somtimes when
				 I watch this and his other incredible LMP (E1M3-NM for
				 DooM v1.2, available via Frank Stajano's homepage), I
				 just can't help thinking of Steffen being a big bunch
				 of bytes (i.e., STEFFEN.EXE) rather than a human being.
				 But then again, even he makes some mistakes from time
				 to time! ;-)
				 
				 This was the point where I had to decide whether to stop
				 or to *really* start playing DooM - with mouse and
				 seperate strafing keys (strafe *on* SUX! ;-). Well, so
				 here's my D2M exam, others to follow soon. Watch out for
				 my D2I (*whithout* substituting Map 06!!!), D2SG & D2GM.

				 Thanx to ZlatkO for e-mailing, ftp'ing and watching
				 numerous LMPs for countless hours. Yeah, right: you can
				 contact me via ZlatkO (thomas_zajic@al7100_a1.desk.hp.com)
				 until I get my own Internet access later on in fall this
				 year.

				 Anthe
