This is a DHT exam file. Its place is in the dht-exams directory.

                      The DOOM Honorific Titles
                Created by Frank Stajano on 1994 05 01

Nicholas R. Spampata hereby conquers the title of Doom 1 Master.

Exam file name          : d1m-nrs.zip
Title conquered         : DOOM 1 Master
Author                  : nicholas r.  spampata   
Completion date         : (1995 09 12)
Game and version used   :  DOOM I v. 1.9 Ultimate Doom (demos will play on regular v1.9)
Log entry               :
CHAL: D1M  NRS Nicholas R. Spampata       16 28 19  LFF-FFL-RRF            
    :          nrs6@cornell.edu (nicholas r. spampata)                     
Substitutions?          :Yes, for e1m6 (easy)
			 I am substituting e2m4 (med), e2m7 (hard), e3m8 (hard)
System used             :Pentium 100mhz, 16meg RAM, diamond 64-bit graphics accelerator
Controls used           :keyboard + mouse, forward=s
                               back=d
                               left=w
                               right=e
                               strafe left=a
                               strafe right=f
                               run=g
                               fire=left mouse button
               most directional control done with mouse (except dance)

Free interpretation : Free.lmp- E3M2 on nightmare, under par.
		      I wanted to do something hard (this level is rated hard
		      in the D1Incubus base), that hadn't been done over and
		      over by so many people (i.e., e3m9 or e3m6, UV,
		      100% kills, etc., etc.).  Thanks to Jonathan Hoof
		      because I couldn't figure out how to add the dance
		      without getting wasted until I saw his D1I exam (if you
		      check his exam you'll see I take a different path thru
		      the level).  This took about twenty tries; this
		      isn't the only time I finished under par, but it is 
		      the best.  I manage to avoid all the cacodemons'
		      fireballs and get to final room of lost souls with
		      100% health (a very rare occurrence as I can say
		      from experience).  Dance after I nab the plasma gun
		      (get ready for it cos I had to do it FAST, when I do
		      it slower I end up about 2 seconds over par).
		      If I eliminate the dance I can do this level in 30
		      seconds flat.

Comments:
	    e1m6 is one of my favorite levels in the game so I have
		played it tons of times from scratch and could just about
		do it with my eyes closed.  Therefore, I felt my exam was
		kind of easy (especially since e2m8 is a cakewalk) so I
		decided to substitute it with the three mentioned above.

	    e2m4-uv.lmp- I think this level is hard enough to be in the
		hard set.  this one took me four tries to beat.  then after
		I beat it I decided it didn't have enough style so I redid it.
		things are a little messy in the beginning, and when I kill
		the imps and barons in their sunken rooms, but overall
		this is my best effort.   3 cacos and 2 barons crushed,
		fistwork with the piggies, and a fucked up attempt to leave
		with 200% health and armor.  I totally forgot to get the
		blue armor.  also done with no sound until the viney room
		before the lost souls I punch to death (my roomate was on
		the phone).  dance at start.

	    e2m7-uv.lmp- I don't know why this is considered to be hard.
		e2m4 is much harder because there is less ammo, more barons,
		and no invulnerability spheres.  I got a little fist happy
		which is cause for some funny attempts at last second weapon
		changes and a couple of gratuitous hits. when the demon chews
		me down to 20% I get a little scared and start playing a
		little more conservatively.  I have no clue what happened
		with the supercharge at the end; that's never happened before.
		considering that, I finish the level with max health and
		armor.  no sound for a while on this one also (another phone
		call).  dance after I kill first three imps.

	    e3m8-uv.lmp- I thought this one was going to be harder because
		the only other time I did it from scratch I barely made it
		(3% health, 0 ammo), but this time around I got it on the
		first try.  I have to admit there was a little luck there
		cos I didnt have to coax the demons to kill each other--they
		were very obliging.  dance at start.

	    e2m8-uv.lmp- this one should be in the easy category!  I had to
		do it over and over but only so that I could account for all
		the lost souls.  there are twenty on the level and they all
		die.  go ahead and count them.  I nail 19 and the cyberdemon
		gets the last one, but they all blow up on-screen.  I only
		get hit once (damn skulls).  dance at start.

	    e1m9-uv.lmp- I had never tried this one from scratch before.
		this accounts for my not really knowing where to go and
		running around a lot to the wrong rooms.  it took me four
		or five tries. definitely lives up to its hard set
		classification.  watch me be stupid in the five pillars
		room and accidentally walk forwards off the lift not once,
		but twice.  dance after I kill the imps in the cage.

Author info:
	the shotgun is my favorite weapon, in case you couldn't guess by
	watching the demos!  look for my own Pwad- Chemplnt.wad, Deimos
	Toxic Chemical Plant, at ftp.cdrom.com and its mirrors (I think
	its still at /newstuff/oldnewstuff).  a smallish level which is
	challenging for single-player and great for deathmatch.  10
	deathmatch starts!
