This is a DHT exam file. Its place is in the dht-exams directory.

                      The DOOM Honorific Titles
                Created by Frank Stajano on 1994 05 01

Nicholas R. Spampata hereby conquers the title of Doom 1 Master.

Exam file name          : d1m-nrs.zip
Title conquered         : DOOM 1 Master
Author                  : nicholas r.  spampata   
Completion date         : (1995 09 12)
Game and version used   :  DOOM I v. 1.9 Ultimate Doom (demos will play on regular v1.9)
Log entry               :CHAL: D1M  NRS Nicholas R. Spampata       16 28 19  LFF-FFL-RRF            
    :          nrs6@cornell.edu (nicholas r. spampata)                     
Substitutions?          :Yes, for e1m6 (easy) I am substituting e2m4 (med), e2m7 (hard), e3m8
(hard)
System used             :Pentium 100mhz, 16meg RAM, diamond 64-bit graphics accelerator
Controls used           :keyboard + mouse, forward=s
                               back=d
                               left=w
                               right=e
                               strafe left=a
                               strafe right=f
                               run=g
                               fire=left mouse button
               most directional control done with mouse (except dance)

Free interpretation : Free.lmp- E3M2 on nightmare, under par.  I wanted to do something hard
(this level is rated hard in the D1Incubus base), that hadn't been done over and over by so many
people (i.e., e3m9 or e3m6, UV, 100% kills, etc., etc.).  Thanks to Jonathan Hoof  because I
couldn't figure out how to add the dance without getting wasted until I saw his D1I exam (if you
check his exam you'll see I take a different path thru the level).  This took about twenty tries; this
isn't the only time I finished under par, but it is the best.  I manage to avoid all the cacodemons'
fireballs and get to final room of lost souls with 100% health (a very rare occurrence as I can say
from experience).  Dance after I nab the plasma gun (get ready for it cos I had to do it FAST,
when I do it slower I end up about 2 seconds over par).  If  I eliminate the dance I can do this
level in 30 seconds flat.

Comments:  e1m6 is one of my favorite levels in the game so I have played it tons of times from
scratch and could just about do it with my eyes closed.  Therefore, I felt my exam was kind of
easy (especially since e2m8 is a cakewalk) so I decided to substitute it with the three mentioned
above.

e2m4-uv.lmp- I think this level is hard enough to be in the hard set.  this one took me four tries
to beat.  then after I beat it I decided it didn't have enough style so I redid it.  things are a little
messy in the beginning, and when I kill the imps and barons in their sunken rooms, but overall
this is my best effort.   3 cacos and 2 barons crushed, fistwork with the piggies, and a fucked up
attempt to leave with 200% health and armor.  I totally forgot to get the blue armor.  also done
with no sound until the viney room before the lost souls I punch to death (my roomate was on
the phone).  dance at start.

e2m7-uv.lmp- I don't know why this is considered to be hard.  e2m4 is much harder because
there is less ammo, more barons, and no invulnerability spheres.  I got a little fist happy which is
cause for some funny attempts at last second weapon changes and a couple of gratuitous hits. 
when the demon chews me down to 20% I get a little scared and start playing a little more
conservatively.  I have no clue what happened with the supercharge at the end; that's never
happened before.  considering that, I finish the level with max health and armor.  no sound for
a while on this one also (another phone call).  dance after I kill first three imps.

e3m8-uv.lmp- I thought this one was going to be harder because the only other time I did it from
scratch I barely made it (3% health, 0 ammo), but this time around I got it on the first try.  I have
to admit there was a little luck there cos I didnt have to coax the demons to kill each other--they
were very obliging.  dance at start.

e2m8-uv.lmp- this one should be in the easy category!  I had to do it over and over but only so
that I could account for all the lost souls.  there are twenty on the level and they all die.  go
ahead and count them.  I nail 19 and the cyberdemon gets the last one, but they all blow
up on-screen.  I only get hit once (damn skulls).  dance at start.

e1m9-uv.lmp- I had never tried this one from scratch before.  this accounts for my not really
knowing where to go and running around a lot to the wrong rooms.  it took me four or five tries. 
definitely lives up to its hard set classification.  watch me be stupid in the five pillars room and
accidentally walk forwards off the lift not once, but twice.  dance after I kill the imps in the
cage.

Author info:  the shotgun is my favorite weapon, in case you couldn't guess by watching the
demos!  look for my own Pwad- Chemplnt.wad, Deimos Toxic Chemical Plant, at
ftp.cdrom.com and its mirrors (I think its still at /newstuff/oldnewstuff).  a smallish level which
is challenging for single-player and great for deathmatch.  10 deathmatch starts!