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This is a DHT exam file. Its place is in the dht-exams directory.

                      The DOOM Honorific Titles
                Created by Frank Stajano on 1994 05 01

Mike Pratt hereby conquers the title of DOOM 2 Grand Master.

Exam file name          : D2GM-MGP.ZIP
Title conquered         : DOOM 2 Grand Master
Author                  : Mike Pratt
Completion date         : 1996 2 8
Game and version used   : DOOM II v. 1.90
Log entry
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CHAL: D2GM MGP Mike Pratt                 02 05 07  RRR-FLL-LFR
    :          "Michael G Pratt" <mgp@cbemg.cb.att.com>
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Substitutions?          : No
Additions to the base   : MAP08 (Hard)
Systems used            : 90MHz NexGen NX586 PCI, S3-Trio64 Video (STB
                          Power Graph 64, 2Meg), 16 Meg Memory, SB 16,
                          Mitsumi FX400 CD, and Mouse Man 3 button serial
                          mouse.

Controls used           : Keyboard + mouse, with some keys redefined
                          as follows:   forward         e
                                        reverse         d
                                        turn left       s
                                        turn right      f
                                        strafe left     w
                                        strafe right    r
                                        fast            a
                                        left button     fire
                                        center button   run
                                        left button     strafe

Free Interpretation:  MAP21-UVF Using Grand Master Rules
     Tom Mustaine wrote that he was adding MAP21 so that future GMs
     could have fun doing it.  Well it is one of the most fun MAPs
     I have tried with -fast.  Not sure why, but try it & I think you
     will like it!  Thanks to Ian Egle for suggesting it.

                          The stats are:
                                  Kills           100%
                                  Items           100%
                                  Secrets           0%
                           TIME    11:45         PAR   4:00

Comments:  Some of the sets I have gotten for exams have been pretty
           rough (in my opinion).  But not this time.  This might be
           the easiest set of MAPs that could be put together.  Even
           so MAP07 gave me some trouble.  Just having finished ny
           D1SG exam I wanted to get these MAPs in a decent time,
           near par if possible, certainly not more than twice par.

MAP02:  Closest I ever came to par (without -fast) was 1:39.  So I new
        that getting this close to par would be tough.  Tried lots of
        routes and strategies but finally gave up on getting near par
        with -fast.  Should have asked for help from Jesper Hansson but
        the idea never occured to me till just now.

                          The stats are:
                                  Kills           100%
                                  Items            60%
                                  Secrets         100%
                           TIME     3:45         PAR   1:30

MAP05:  Having had this MAP on every Doom ][ exam (except D2SG), I wanted
        to do something different for it.  With that in mind I tried to
        carry on what the Doom ][ demo guy was doing.  The Marine charges
        straight at the chaingunner/shotguns in the start room, jumps
        directly into the pits with the Imps, jumps thru the window into
        the courtyard with the Imps, etc.  Even trying to be as aggressive
        as possible, it only turned out one third as exciting as the demo
        guys lmp.  I Left the Soul Sphere in the start room on purpose so
        the Marine spends lots of time with little health.

                          The stats are:
                                  Kills           100%
                                  Items            60%
                                  Secrets         100%
                           TIME     6:56         PAR   1:30

MAP07:  When I first tried this MAP I stood behind the pillars at the
        corners of the room add promptly got wasted by fire balls going
        straight thru!  Had to watch Tom Mustaine's MAP07-NM in D2SG-TWM
        exam to get some ideas on how to handle this.  He finished
        Nightmare in 1:44 so I thought I could finish Ultra Violence Fast
        under 2:00.  No luck.  Still, came close to par, the only LMP in
        this set to meet that goal.

                          The stats are:
                                  Kills           100%
                                  Items            66%
                                  Secrets         100%
                           TIME     2:12         PAR   2:00

Addition to the Base:  MAP08 (Hard)

        I have mixed feeling about this MAP.  I picked it because it was
        the first MAP available for adding to the base.  After I worked
        on it for a while I decided there may be a good reason it was
        available.  I guess it can be finished, but I never want to do it
        again!  This LMP sucks (look at the time) but it meets the req.

                          The stats are:
                                  Kills           100%
                                  Items           100%
                                  Secrets         100%
                           TIME    22:44         PAR   2:00

Author info:  Was addicted to Rogue in Graduate School (MSEE) - now Doom.
              This is my 7th title. D1M, D2M, D1T, D2T, D2SG, D1SG, D2GM.
