This is a DHT exam file. Its place is in the dht-exams directory.


                         The DOOM Honorific Titles
                   Created by Frank Stajano on 1994 05 01

	Richard Lewin hereby conquers the title of DOOM 2 Master.


Exam file name          : D2M6-RFL.ZIP
Title conquered         : DOOM 2 Master
Author                  : Richard Lewin (Mift Wet Cat)
Completion date         : 1998 06 06
Game and version used   : DOOM II v. 1.9
Log entry               :
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
19980524 0052 USER: RFL  Richard         F               Lewin          
19980524 0052     : LFR-LRL-LRL malacoda666@hotmail.com                 
19980524 0052     :                                                   
19980524 0055 CHAL: D2M6 RFL  06 30 19 (00)
19980524 0055     : Richard F Lewin
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

Substitutions?      : No

System used         : AMD K6 166Mhz, 32MB RAM, AWE 64 SB, 17" monitor,
                      Yamaha stereo speakers.
                         
Lmps		    : Recorded using Doom2 Version 1.9
                      Doom2 -PlayDemo with Version 1.9

Controls used       : Keyboard only (default set-up)

Challenge Levels    : 6 (easy), 30 (medium), 19 (hard)

Free interpretation : Map10 Nightmare


Comments:- 

Map06: 'The Crusher' (map06-uv.lmp)

An easy level, but still a fun one to do. Once the Revenant
has ben killed it does become something of a stroll in the park.
I never understood why there is a suit of mega-armour
right next to the Megashpere in the secret room. Does anyone
ever use it? Dance is done in the alcove underneath the Spider Boss.

Time: 9:36



Map30: 'Icon of Sin' (map30-uv.lmp)

Its funny but when I first started playing I used to think
this was one of the hardest levels (perhaps this was due
to being a keyboard only player - which can definately be a 
disadvantage here). Once you get the hang of the technique
though it seems to be one of the easiest instead.  

Time: 1:38



Map19: 'The Citadel' (map19-uv.lmp)

I'm not really very familiar with this level, and boy does it show!
Half the time I'm running around wondering what to do next. But it
was good in way though as it provided something more of a challenge.

Time: 19:15



Free Interpretation - Map10 Nightmare: "Refulling Base" (map10-nm.lmp)

This has always been one of my favorite levels. I like the way
there is an open layout which allows for freeflowing action between
the various combat scenarios (as opposed to a level like 29 where your 
movement is very tightly restricted). Playing Nightmare however its
pretty much an all sprint for the finish line from the word go. This
one was a little over par, with time taken to kill the Cyberdemon, but
I thought I'd include it as there's an amusing scene at the end where
I've got a Demon chewing on my butt while I'm trying to do the authentification dance.

Time: 1:58




Credits 		: Frank Stajano for organising and running the DHT
			 so excellently. And a special thanks to Simon Fawcett
			 and Andrew Morgan for all the valuable Deathmatch
			 experience. 	


Author info		: 26 year old Doom addict, living in Bristol, England.
			 I really do believe that Doom2 is the greatest game ever
			 created. Despite all the fancy graphics and everything
			 I don't think Quake even comes close. I also enjoy
			 constructing new levels, some of which are available
			 from the cdrom.com archive (e.g. armadill.wad).
			 Oh well, guess I'd better go start practicing for that
			 GM title now...
 

E-mail			: malacoda666@hotmail.com

