This is a DHT exam file. Its place is in the dht-exams directory.

		      The DOOM Honorific Titles
		Created by Frank Stajano on 1994 05 01

Andy Badorek hereby conquers the title of Doom 2 Incubus 6.

Exam file name          : D2I6AB.ZIP
Title conquered         : D2I6
Author                  : Andy Badorek
Completion date         : 1997 11 30
Game and version used   : Doom2 v. 1.9

Log entry               : 19971116 1418
Authentication Dance    : LLL-RFL-FLL
Userid                  : AB
			: badorek@t-online.de
CHAL                    : D2I6 AB   16 05 14 (00)

System used             : P133, 32MB, ELSA 2MB VRAM, Logitech Mouse

Controls used           : Mouse:  Left=Forward
				  Right=Strafe
			  Keyboard only for CTRL, SHIFT and weapons

Free interpretation     : Map23 - 1:44 including dance
			  It took one week to decide which map to do as free.
			  I was looking for a level which is fun to play, a
			  bit of a show off, and not too much work: Map23!
			  This map is from the hard set but a relatively
			  easy one. It takes as many tries as other hard
			  maps but lmp time is short and after 30 min I had
			  this result.
			  Firing the BFG and teleporting into a room full of
			  barrels is not a clever thing to do. This time I 
			  got away with it.
			  
Comments                : Map16 - 1:43 dance and die
			  I played this map like I would play in velox or
			  pacifist mode, except for some pistol shots. 
			  I didn't pick up the shotgun thinking I wouldn't 
			  need it.

			  Map05 - 2:16 including dance
			  I haven't seen any other lmps of this map so I had
			  to figure out for myself how to do it. I tried for a
			  while with different strategies (including getting
			  various secrets) but I realized that the only way 
			  to do this map is to do it fast. Loads of humans, 
			  sargeants and chaingunners mean a permanent decrease 
			  in health. It's a race against time because time
			  means losing health.

			  Map14 - 5:11 including dance
			  This was quite a piece of work. I thought that I'd
			  never succeed on this one until I saw a lmp by Rich 
			  Sham (the only Map14 lmp so far in the DHT6) 
			  showing how to proceed through this level.
			  I felt quite comfortable when I had 88% health
			  after the blue key, 188% with the soul sphere, with 
			  nowhere else to go but the exit. But I was out of 
			  rockets, low on plasma, and the spider came back 
			  VERY soon (he can't have been dead at all), 
			  speeding up things more than I liked and in the end
			  I was lucky to survive at all.



Author Info             : 28, software developer
			  been playing Doom since Jan '94 (mostly PWADs)
			  PWAD author since Jan '95
			  latest levels: ZAP07, 28, 30
			  regular Deathmatch since '95
			  not much interested in other computer games
			  all DHT6 titles except D2T6
			  badorek@t-online.de
