[ Taken from Andy Kempling's D2P6 exam d2p6ak ]

MAP 19: A very long, very demanding level.  This
level is on par with E2M7 pacifist style, even though
E2M7 is in the Doom hard set, and this is in the
Doom2 medium set.  Only two keys are required, thank
God!  The orange is by far the easiest to get, by
dragging the imps and demons away from it.
The 1st switch is by far the hardest part, but there
are some tricks to make it easier.  Like standing
right in his face and blocking his movements when
he is targeting an imp.  I froze the arach many times
just for the hell of it.  Boy was it ever a temptation
to plunge my fist into his juicy vulnerable brain..:-)

Here's a trick!  To beat the level, one MUST get the
Red key, but the lift to the red key is triggered by
shooting a wall panel right by some imps.  The
first fifteen or so times I tried this, I hit imps.
So one time, I accidentally fell down, and found I
could trigger it from the bottom, though the demons
have a field day.  If one can get the imps to hit the
demons, though, its not a problem.
This level borders on the hard/medium set

