Title                   : monsters door.WAD
Date Finished           : 08-09-98
Author                  : NokturnuS
Email Address           : lordnokt@usa.net
                          hellburned@hotmail.com
Description             : Prefab. Kill the monsters to open the
                          door. No matter what order. Using BOOM's
                          scrolling effects and lines allow monster
                          activation.

Additional Credits to   :  Id software, TNT for BOOM engine
===========================================================================
* Type of DOOM or DOOM II file*

(Choose One)
New level WAD           : Yes. Map 01 Prefab Example
Sound PWAD Only         : No
Music PWAD Only         : No
Graphic Addon Only      : No
Other                   : only works with BOOM engine
                          (v.  2.01 may 26 1998)

* Construction *

Base                    : New level from scratch
Build Time              : 1 hour. 
Editor(s) used          : Deth v. 4.16, zennode 0.98
Known Bugs              : Don't mark monster activation lines with
                          the SE flag (secret: show as normal in
                          automap). For some strange reason, they
                          don't work if this flag is set.
May Not Run With...     : Original doom.exe

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  


You MAY not distribute this WAD file in any format.


