Title:          Diskmaster's Doom II
		v5.035 PR

Updated On:     2-5-2000

File List:      disk*.wad,this file,extras.zip
Requires: doom.wad or doom2.wad and any source port

Bug List:       See End of File

Disk Space Required:           Still unknown after about two years.

Why the F*** am I doing this?  I want to. Nuff Said.

Author:                        Benjamin "Diskmaster" Lierman

E-Mail Address:                tdm25@yahoo.com

Misc. Author Info:             Disk]PQB[ on IRC

    Other WADS by Author:      N/A [My levels suck.]

Big Thanks To:                 Nobody not mentioned below.

Additional Credit To:          
Id Software/Raven Software for Doom, Doom2 and Heretic, Hexen [Respectfully]
The guys at www.frag.com/doomlegacy for Doom Legacy 1.25/1.28.
I take credit for the conversion of the "Spock" Skin. The 
orginal graphics/sounds I will NOT take credit for. The author
did that.

BlueMax and all the other guys who did *not* package skins in
single wads.

Laz and Joel for the Graphics/Sounds and kick ass Wolfendoom
scenarios.

Myself for actually updating this text file. [again]
----------------------------------------------------------------------------

Play Information

Game:                           See above, you lamma.

Map Number:                     N/A
			       
Single Player:                  N/A

Cooperative 2-4 Player:         N/A

Deathmatch 2-4 Player:          N/A

Difficulty Settings:            N/A

New Sounds:                     YES

New graphics:                   YES

New Music:                      N/A

Demos Replaced:                 Not Yet

----------------------------------------------------------------------------

Construction:                   Easy

Main Editors Used:              Wintex 3.42, PSP 5.01

Other Editors used:             CLEANWAD

Build Time:                     Total Time:10:07

Known Bugs:                     N/A
----------------------------------------------------------------------------

Installation:

[Name of Doom EXEC you use.] -file diskdoom.wad
OR
doom3.exe -file diskdoom.wad skins\diskskin.wad [for skin support]
OR
zdoom.exe -file diskdoom.wad [skins load automatic (applies to 1.17b or better)]
----------------------------------------------------------------------------
Copyright / Permissions:

This wad is final now, so you may edit it as long as you give me credit for this piece of crap.

The three skins are not to be edited without my permission.

I appreciate any comments/corrections, just don't badmouth me.

-Revision History [Since v4.61]-
[4.61]Public Release 1
-Any changes WILL include a new TITLEPIC to differeiante versions.
[applies to all versions]
-Ran them through "Cleanwad" Util to Compact them.
-Considering Removing BOBCATD2 in next release. (What do you think?)
-Will remove Delirium skin in next release.
-Removed old installer.
NO BUG FIX E-mails Recieved!!!
[4.61 SR-1]
-Removed Delirium skin
-Redid TitlePics
-Combined Diskdoom/diskgfx wads.
-GFX taken from Die, Furher, Die and Cool! Wads have been deleted.
[4.62]
-Remove BobcatD2 files.
-Re-Fuddled with STBAR/STARMS
[4.63.1,4.63.1A]
-Inserted and then removed[hence the A version] a font.
[4.63.2p]
-Tested on 2player network.
[4.65]
-Added Bastard Pack Beta [See Bastard.txt]
-New Legacy Specific Graphics.[diskplus.wad]
-New Boom Specific Graphics.[diskdoom.wad]
[4.66.01 SR-1]Public Release 2
-New Crosshair[Cross]/Legacy
-Removed CONSBACK
-Removed Bastard Pack 1.01a [for now]
[4.673]
-Remove all skins except Spock from diskplus.wad!
-Other Misc Fixes/Quick Dirty Release
[4.674]
-Boom Fix, Looks Better
-Merged all wads in one. [diskdoom.wad]
-No more patches!
[4.6741]Planned Release at my new site.
-Running out of version numbers! :-[]
-New Player Pain SFX
[4.68 BETA]
-New Numbers/STBAR
[Build 127/4.68 BETA 3]
-Brightened STNUM9
[Build 132/4.68.2prv]
-Fixed STNUMS
[Build 155/4.9]
-Added BJ to Skins
-Fixed Small Stuff
[Build 158/4.93]
-Fixed A cursor problem during testing.
-Changed a BJ Frame [See the TitlePic]
[Build 160/4.94]
-I added More Legacy Stuff
-Modified Face Backgrounds
[4.95.1]
-Compressed lots.
-DosDoom RAILGUN!
-Added Credit BITMAP to skinpack
-skins are now seperate.
[4.95.2]Public Release 3
-DosDoom railgun removed. It would crash DosDoom.
-Updated some sounds.
-CAUTION: The Baron sight sound is very swear-intensive.
[4.991]PR 4
-Big Fixes
-Easter Egg Added. If you find it e-mail me! Tell me what entry it is and I
will note you here!
-Sounds Replaced
-More Skinz
-ENJOY!
[4.992]
-Compressed main wad
-skinpack NOT updated
-this is a "Step-up" patch
[4.994]
-fixed up
[5.01 Private Test Version(PR)]
-This is the final version. Ever since my computer almost died, I went ahead ant finished this project.
ENJOY!
[5.01.1 PR]
-Bug Fix
[5.02 PR]
-The two nazi skins are fixed up and display properly.
-The spock skin no longer has the blurred death.
[5.03 PR]
-Fixed Nazi1 Bug that caused game to crash.
-Removed annyoing sound.
-Removed Extra Shit
-Added MAXPACK Dehacked File for extra fun...
[5.032 PR]
-Several Fixes
-Created a "extras" zip file
[Extras: Maxpack Dehacked, PP7 v1.0]
[5.033 PR]Pub Rel 5
-Made a few corrections. "pp7" is crappy. I do not recommend it
-This may be the final version! If no updates are posted by
9-25-99, this wad will be the final edition of DiskDoom. I'm
moving on to other projects.
[5.034 PR]Pub Rel 5.1
-Removed "mutantnazi" skin.
-Modifed a few things.
[PP7 v1.1, speed up]
[5.034.1 PR]Final
-Updated Text File
-Finalized
[5.035 PR]Final
-Removed shit graphics
-Final Compact
-In other words, just skins.