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Advanced engine needed  : ZDoom
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Title                   : HUNT skin pack
Filename                : huntpack.wad
Date Finished           : June 27th, 2006
Author          	: RottKing
E-Mail                  : rottking@sbcglobal.net
Web Page                : None
Other Skins By Author   : Taradino Cassatt(old), High-Guard, Low-Guard, Doom64 Guy, Phobos, Cultist, and Jon.
Description             : A pack of skins for ZDoom & Skulltag featuring the five members of Rise of the Triad's HUNT team. Also includes bots for both ZDoom and Skulltag.(see bottom notes)
Additional Credits      : Carvevil for Skulltag and Apogee/3DRealms for ROTT.
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* Play Information *


Source port             : ZDoom/Skulltag
Map                     : None
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 		: No
Difficulty Settings     : No
New Sounds              : Yes
New Music               : No
New Graphics            : Yes
Demos Replaced          : None
Other Game Styles	: N/A


* Construction *


Base                    : Original ROTT sprites.
Build Time              : about 3 - 5 hours a day for five days.
Editors used            : XWE, Cool edit, and Paint shop pro 9.
Known Bugs              : Sprite scaling doesn't work with ZDaemon, so they'll be ridiculously large.

* Copyright / Permissions *


You may distribute this WAD in any format 
 (Internet, Diskette, CD, etc) as long as you include this file intact. 


* Where to get this Wad?


 http://www.doomworld.com/idgames/ or any other mirrors.

* NOTES *

The bots.cfg is the bot file for ZDoom's Zcajun bots. The bots for Skulltag are built into huntpack.wad.
