=======================================================================
Title                   : The Ultiamte STARWARS DOOM.
Filename                : STARWARS.WAD 
Authors Details         : 

Matt Falk <mattfalk@eri.erinet.com> For the Levels and textures.
Mike Caithness <thomas@ug.cs.dal.ca> For the graphics sprites.
David Biggs <dbiggs@yoyo.cc.monash.edu.au> Compilation of everything.
Werner Spahl <spahl@work2.ch-cip.uni-koeln.de> Various other help.
Olivier Montanuy <Olivier.Monatanuy@ens.fr> The install program.
			  
	And others that I couldn't track down the details of. If I 
haven't credited you for what you have done, I'm sorry but you know
who you are and you really do deserve a huge amount of credit for it 
:)

Description             : STAR WARS DOOM!!!  Based on blueprints of 
			  sets built for the movie and as well as 
			  information contained in the SW RPG. These
			  are four of Star Wars levels as well as 
			  new sounds and music and sprites to replace
			  just about everything.

Installation note:      put all files in the DOOM directory and
			type INSTALL. then type STARWARS to play.
			or STARWARS -file your.wad

			The installation puts STARWARS.WAD into 
			your main IWAD, but the modification is
			fully reversible. This modification is
			necessary so that Ultimate Doom can be
			supported.

Additional Credits to   : The guys at ID
			  Lucasfilm LTD
			  West End Games
			  Makers of DEU, DeuTEX and WinTEX, BSP, RMB,
			  DMGRAPH. 

Note:                   This is a complete starwars release, with 
			all the available sounds, sprites, musics,
			levels and graphic patches.
Distribution note:
			Lucas Film is the owner of all copyrights on
			Starwars, and these copyrights are hereby 
			acknowledged. This is only fan fiction, not an
			attempt to breach any such copyright.

			DO NOT DISTRIBUTE THE FILES ONCE INSTALLED
			They would contain DOOM copyrighted data.
			type RESTORE first.

Files in this patch

		DEHACKED EXE     DOOM.EXE editor. 
		DEUSF    EXE     Wad compiler.
		STARWARS TXT     This text file.   
		STARWARS DEH     Dehacked data file.   
		STARWARS WAD     All graphics, sounds and levels etc.  
		INSTALL  BAT     The install file.


This was compiled from the following patches by various other people 
either mentioned above. And  other that I coulndn't find the names of. 

STARWAR5.ZIP    - 4 levels and some textures
SWGFX#.ZIP      - barons,caco's,skulls,barrels, etc
SWMUSFX4.ZIP    - Cool music and sounds.
SWSFX.ZIP       - More cool sounds
SWSTUFF.ZIP     - Pine tree's and start screen.
SWATAT.ZIP      - ATAT walker (replaces Cyberdemon)
SWSABER.ZIP     - Replaces chainsaw with light saber.

## NEW STUFF  (from the autor of the SWGFX series, Mike Caithness)
Gameroan Gaurds         - replaces Demons, Great digitised sprites.
Better storm troopers   - replaces troopers, more cool digitised ones.

=======================================================================

LEVEL ONE: PRINCESS LEIA'S BLOCKADE RUNNER DECKS 1 & 2

     Your ship has been boarded and captured by Imperial forces.  You 
     are the only Rebel left who hasn't been killed or taken prisoner.
     It's up to you to set the ship's self destruct system and escape, 
     but first you must make your way to the lower decks of the ship.  
     The turbolifts will take you between the two decks.  I took the 
     general layout of the ship from the RPG Rebel Alliance Sourcebook.

LEVEL TWO: PRINCESS LEIA'S BLOCKADE RUNNER DECKS 3 & 4
  
     You must enter the engine's accessways and activate the blockade 
     runner's auto-destruct sequence.  Having done this, you must now 
     escape the ship before it blows by using one of the escape pods.
     As before, I used the RPG Sourcebook for the general layout of 
     these decks 

LEVEL THREE: DEATH STAR CHASM AND TECHNICAL STATIONS

     You have to make your way to the turbolifts to reach the detention 
     level.  The only problem is there are tons of Imperials all about
     you!  Included in this level is the chasm Luke and Leia swang 
     across, the elevators Luke, Han, and Chewie entered on their way 
     to the detention level, as well as the large corridor with the 
     blast doors.  The blueprints covered 1/6 of the level, so I had to 
     make up the rest.  I'm sorry I haven't done any new textures for 
     the Death Star levels yet, I will be working on them before I  
     create any more levels.

LEVEL FOUR: DEATH STAR DETENTION LEVEL AND SECURITY STATION

     You force your way into the detention level, but if things get a 
     little too rough, you can escape into the trash compactor.  In the  
     course of things, you raid a security station (from the RPG).  
     I copied some of the sections for deathmatch reasons.   
			  
     HINT: follow Leia's technique on getting to the trash compactor
     
     HINT: there is a secret switch that reveals the switch to open the
	   compactor door

========================================================================

* Play Information *

Doom Version            : DOOM 1 v1.666 to 1.9 and Ultimate DOOM.
Episode and Level #     : E1M1-4
Single Player           : Yes
Cooperative 2-4 Player  : Yes (not tested)
Deathmatch 2-4 Player   : Yes (not tested)
Difficulty Settings     : Yes
New Graphics            : YES!
New Sounds              : Yes
New Music               : Yes
Demos Replaced          : None


Star Wars graphics patch changes:
			    - seargants to stormtroopers
			    - lost souls to interrogation droids  
			    - cacodemons to probe droids
			    - barons of hell to emperor's guards
			    - cyberdemons to scout walkers
			    - chainsaw to lightsaber 
			    - rockets to laser bolts
			    - barrels to R2D2s
			    - chainsaw to light saber
			    - Demons to Gamorean guards (Jaba's fashion)

* Construction *

Base                    : E1M1 - New level from scratch  
			  E1M2 - New level from scratch
			  E1M3 - Modified STARWAR2.WAD
			  E1M4 - Modified STARWAR2.WAD

Editor(s) used          : DEU 5.2 GCC; BSP12x; RMB 2.0; DMGRAPH
			  DEUTEX 3.6, WinTEX.

Known Bugs              : DO NOT SAVEGAME IN LEVELS 2 & 4! The large
			  number of vertices, objects, etc. overruns 
			  the savegame buffer.  If you die, it's still
			  possible to finish the level from scratch.
			  Anyways, life in the Doom/Starwars world is
			  supposed to be a bitch! :-)


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact. 

If want you put it on CD you MUST mail each of the authors and send 
them a free copy of the CD

* Where to get this WAD *

FTP sites:  ftp.cdrom.com
	    wuarchive.wustl.edu

