======================================================================
Archive Maintainer      : This is an old DMGRAPH/DMAUD patch converted
                          to wad format, with a few minor additions
                          for it to be used with either Doom or Doom2.
Update to               : homerdm2.zip (not in the idgames archive).
                          Note, homerdm2.zip and homerd2b.zip are
                          unrelated to the sound-only wad located at:
                          ./idgames/themes/simpsons/homerdm3.zip
Recommended location    : ./idgames/themes/simpsons/homerd2b.zip
Advanced engine needed  : No
Primary purpose         : No levels included
                          (this is a graphics/sound patch)
======================================================================
Title                   : HOMER'S DOOM  (version 2b).
                          I had to call it version 2b because there's
                          already a homerdm3.zip in the archive  :(
Filename                : homerd2b.wad
Release date            : December 2000 (although I released this wad
                          conversion on local BBSs back in late 1996).
Authors                 : Original version - Brad
                          Version 2 Update - Sparky of KISS Software
Email Address           : kelm@eisa.net.au

Description             : A Partial Conversion for all versions of
                          Doom/Doom2 based on The Simpsons TV show.
                          Homer's Doom features: 2 new monsters, a new
                          shotgun, new menu graphics and status bar
                          (including Homer's face), and lots of new
                          sounds from The Simpsons.

                          The only changes I made from the original
                          Dmgraph/Dmaud patch are: 
                           - fixed a few graphics faults and sprite
                             offsets.
                           - added some missing animation frames for
                             the Imp and the exploding TVs.
                           - added blank graphic patches for Doom's
                             Episode1 intermission screen.
                           - copied sky1 to rsky1 for use with Doom2.
                           - copied wimap0 to interpic also for use
                             with Doom2.
                           - modified some of the main menu option
                             graphics (load/save game, episode/skill
                             selection, etc).

Additional Credits to   : In the previous text file from 1996 I
                          thanked my fiance for her patience. She's
                          now my wife, and I still thank her for her
                          unending patience and love.
======================================================================
* What is included *

New levels              : None
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : A utility to patch the sprites if used with
                          'Plain Vanilla' Doom or Doom II (see below).


* Play Information *

Game                    : Doom, Ultimate Doom, or Doom II
Map #                   : Any - this is graphics/sound pwad
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Not applicable

======================================================================

Play with 'Plain Vanilla' Doom or Doom II:
 a) you will need to add the extra sprite graphics to homerd2b.wad
    using a program such as DeuSF, WinTex, NWT, etc.  For example:
      deusf -as homerd2b.wad
 b) with the extra sprites patched, just load the wad normally:
      doom -file homerd2b.wad
      doom2 -file homerd2b.wad

Play with a Source Port:
 A better option is to use a Doom Source Port that can import pwads
 containing sprite graphics such as: Boom, PrBoom, MBF, SMMU, PrjDoom,
 ZDoom, Legacy, etc.  Patching is not required with these ports, just
 run the wad as-is.  For example:  boom -file homerd2b

======================================================================

* Construction *

Base                    : homerdm2.zip by Brad (Dmgraph/Dmaud patch)
Build Time              : who knows?
Editor(s) used          : WinTex, DeuTex, NWT, Dmgraph, Dmaud, PSpro
Known Bugs              : Some of the items on the status bar look
                          a bit offset from normal.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification
or reuse.  Permission was not obtained from Brad to convert his old
Dmgraph/Dmaud patch to wad format.  If Brad objects to this converted
version, please notify the idgames Maintainer and request that
homerd2b.zip be removed from the archive.

If you reuse the resources in homerd2b.wad, please credit Brad as
the original author of homerdm2.zip

You may distribute this file in any electronic format (BBS, Diskette,
CD, etc) as long as you include this file intact. 


* Where to get the file that this text file describes *

ftp://ftp.cdrom.com/pub/idgames/themes/simpsons/homerd2b.zip
