This is BSP version 1.2 dos extended, written by Colin Reed:
colin@argonaut.com

It has been converted to compile under Linux by Sam Lantinga:
slouken@cs.ucdavis.edu    
Thanks Colin!  It was easy to recompile. :)

New version due to bug found by Mark Harrison that caused some
problems with flipped segs having their textures buggered up.

The GO32 dos extender has been pre-pended to the executable.

This builds a BSP node tree for your DOOM wad files.

Usage:

BSP <input file> [<output file>]

If no output file is specified 'tmp.wad' is written.

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This ZIP includes the fullly commented source code for all you
Doom editor/utility writers out there.

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A known problem is a conflict between the GO32 dos extender
and QEMM's DPMI... put 'set GO32=nodpmi' in your autoexec.bat
to avoid problems.

