SLIGE Build 485 Command Line Parameters
---------------------------------------
Here is a complete alphabetized list of all of the command line parameters for
SLIGE Build 485 (http://www.doomworld.com/slige). I have been meaning to
compile this list for quite some time now, as I really DETEST how jumbled up
that Slige's readme file is.

FYI, some of these are not even documented in Slige's readme file, but are
actually valid command line parameters that are contained in the source code
(as well as the compiled Slige.exe). 'Nuther words, this document lists *ALL*
of 'em -:)

Slige [parameters] [File.wad] [parameters]

-?                  = Display help.
-arena              = Create boss arena at end of last level.
-bimo               = Use big monsters.
-bimo!              = Use biggest monsters.
-biwe               = Use big weapons.
-config [File.cfg]  = Use alternate configuration file.
-cwad [File.wad]    = Create texture PWAD containing only Slige custom graphics
                      with no levels.
-dm                 = Create optimized deathmatch level with four deathmatch
                      starts.
-doom               = Create DOOM level (ExMx format).
-doom2              = Create DOOM 2 level (MAPxx format).
-e[n]m[n]           = Specify DOOM level (Episode[n]Mission[n]).
-gross              = Create clean level with no "gross" items or textures
                      (same as "-nogross" and "-restrict C").
-levels [n]         = Number of levels (DOOM: 1 to 27, Ultimate DOOM: 1 to 36,
                      DOOM 2: 1 to 32, Final DOOM: 1 to 35).
-macho [n]          = Create harder "Hurt Me Plenty" and "Ultraviolence"
                      difficulty levels (1 to 100).
-map[n]             = Specify DOOM 2 level (MAP[nn]).
-minlight [n]       = Minimum light level (1 to 256).
-music              = Adds two note "D_DM2TTL" MUS format music lump to PWAD.
-nocustom           = No Slige custom graphics (same as "-restrict I").
-nogross            = Create clean level with no "gross" items or textures
                      (same as "-gross" and "-restrict C").
-noseclevels        = No secret levels.
-nosemo             = No secret monsters (do not place monsters in secret areas
                      of map).
-noslinfo           = Do not add "SLINFO" lump to PWAD (contains Slige build
                      version and seed used to create PWAD).
-nulls              = Include zero length index entries for derived lumps (what
                      the blockmap generator creates).
-outfile [File.wad] = Output filename (default filename is "Slige.out").
-restrict [012CI]   = Restrict textures and monsters to only ones contained in
                      specific DOOM version (can be combined, see below).
-restrict 0         = Increase compatibility with DOOM versions prior to
                      v1.666.
-restrict 1         = Restrict textures and monsters to only ones contained in
                      DOOM.
-restrict 2         = Restrict textures and monsters to only ones contained in
                      DOOM 2.
-restrict 12        = Restrict textures and monsters to only ones contained in
                      both DOOM and DOOM 2.
-restrict C         = Create clean level with no "gross" items or textures
                      (same as "-gross" and "-nogross").
-restrict I         = No Slige custom graphics (same as "-nocustom").
-rooms [n]          = Number of rooms (0 to 1081343).
-seed [n]           = Random number seed (-2147483648 to 2147483647).
-v                  = Display verbose screen output.
-xsecret            = Use "RED" texture secret level theme.


Have Fun!
---------
Rich „Weeds„ Nagel - [Team Eternal/TeamTNT]
richnagel@earthlink.net
rfnagel@racesimcentral.com
richnagel@simpilot.net
rfnagel@juno.com
http://www.richnagel.net
http://home.earthlink.net/~richnagel
http://www.geocities.com/rfnagel
http://www.geocities.com/timessquare/metro/7256
http://www.simpilot.net/~richnagel
http://snor.cmoo.com
http://snor.cmoo.com/weeds
http://www.cmoo.com/~snor
http://www.cmoo.com/~snor/weeds
