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Title                   : New Technology Doom v1.0 
Author                  : James V. Kracht       
Email Address           : INTERNET: jfuture@ix.netcom.com
			  AOL: JFuture            
			
Additional Credits      : id Software & Greg Lewis (DeHacked).

Requirements            : DeHacked (v2.0+) and Doom (reg) v1.666 *only*.

Description             : The war between Earth and Hell rages on. In the   
			  years since the conflict began, Earth scientists   
			  have been busy. Newer and deadlier weapons have
			  been developed to thrash the demonic hoards that
			  still threaten humankind. These new technologies
			  are now being distributed among the fighting
			  forces of Earth.

			  Two new weapons have been field-tested
			  extensively and are ready for use. They are:

			  1. The Plasma Launcher.

				This weapon launches a highly charged
				plasma sphere at a high velocity. It
				replaces the standard rocket launcher.
				The projectile is not an "area of effect"
				type like the rockets of old. It is
				instead a devastating "bullet" of energy
				that can drop a Baron at twenty paces.
				Its power is roughly equivalent to the
				BFG9000, but focussed on a single target.
				This weapon can also be used in close
				quarters without detrimental effects.

				Initial ammo load: 10 charges.
				Maximum ammo load: 50 charges (w/o pack).

			   2. The Baron Gun (or B-Gun).

				This weapon, a modified plasma rifle,
				fires a deadly version of "Baron's Fire"
				(that hideous green energy that has killed
				so many fine Marines in the past). It is 
				roughly equivalent in power to the older
				plasma rifles; it is a bit more powerful,
				however, so the unfortunate limits on
				capacity the technological revisions
				have imposed are not that much of a 
				drawback.

				Initial ammo load: 40 charges.
				Maximum ammo load: 150 charges (w/o pack).
				
			  Hell Update:

			  These advances in technology could not have
			  come at a better time. It has just been
			  learned that the pistol-toting Troopers
			  have been given partial invisibility, perhaps
			  in an effort to get some use out of them.
			  Additionally, during the field tests of the
			  Plasma Launcher, a prototype was lost. 
			  CyberDemons are now employing them as their
			  main weapon, which does not bode well for
			  us. The projectiles are far faster than the
			  old-style rockets ever were and are five 
			  times as powerful.

Instructions            : This DeHacked patch will NOT utterly invalidate 
			  the "balance of power" which exists in the Doom 
			  universe (okay, it might *sometimes* but unlike 
			  other weapons patches, which are mere novelty 
			  items at best, this patch does not render the
			  game pointless).

			  To use this patch, copy or unzip the file 
			  to your DOOM directory (along with 
			  DeHackEd v2.0+) & enter:

			  dehacked -load newtech1.deh

**NOTE: This patch WILL modify your DOOM.EXE -- be sure to make a backup of 
your program file! This patch is not a product of id Software, and is not 
supported by them in any way.**

