This is my modification of Ron Rossbach's DOS port of id software's nodes
builder. (Wheh!!)

It has the following fixes/improvements:

-  Compiled under Watcom C for 20-40% faster node builds (on my machine
   anyway 486-66)

-  All but fixed the slime-stream bug present throughout the game levels
   (most prominent looking toward imp in zig-zag room of e1m1).  For more
   info, see readme.1st (or mail me).

-  Re-wrote most frequently called routine during nodes building process.
   Now much smaller and should be quite a bit faster on machines without
   FPU.

Enjoy,

Steve
larsen@sunset.cs.utah.edu
larsen@unislc.slc.unisys.com

